Sep 12 2008
Defining “The Sims” – Who or What are They?
The popular Sims franchise made its auspicious debut in 2000, and it has only grown in popularity ever since. With the development of several popular expansion packs, the reputation and longevity of the Sims franchise appears to be firmly cemented. The Sims began as a computer game, but it has recently expanded for play on the current selection of popular console systems. The introduction of the Sims to the world of consoles received both critical acclaim and commercial success. If you are unfamiliar with the Sims universe, here is a brief overview about what you can expect from this hugely popular game.
For those unfamiliar with the Sims and their universe, the crux of the game can be described as follows: you, the player, are responsible for taking care of a virtual person, known as a ’sim.’ You are responsible for fulfilling every need of your Sim character. For instance, you are responsible for keeping your character clothed, fed, occupied and entertained with hobbies, employed, clean, and other such basic needs. You are also responsible for keeping your Sim character content and happy. This means that you must attend to a set of basic motives. In newer versions of the Sims game, specifically the Game Boy Advance version of the Sims, the player actually becomes their Sim character. That is, rather than acting as an ominscient overseer, you are actually put in the role of the Sim character. In this version of the game, you begin by creating your very own Sim character. You start from scratch, choosing the gender, hair style, hair color, eye color, skin tone, wardrobe of your character, and of course, choosing a name for him or her. Once you have physically put together your character, you will have to determine a personality for your Sim character. You can choose between ten attributes that will form the basic personality of your Sim. You can even choose an astrological sign for your character! Once you have sorted through all of these basic details, you are ready to get started. You will begin by reading a welcome letter and viewing a short film about your arrival to Sim Valley.
In the more traditional versions of the Sims game, the player is not placed in the role of a Sim. Rather, the player is responsible for all of the Sims characters. The Sims characters live in kind of virtual parallel world to ours. The Sims have their own set of needs, goals, dreams, and distinct personalities. They also need to establish friendships, develop healthy relationships, hold jobs successfully, maybe get married, have children, age, and eventually die. In most of the Sims games, your Sims will progress through six specific life stages. These are: baby, toddler, child, teen, young adult, adult, and elder. The young adult is only available if you install the Sims 2 University expansion pack. Without access to the Sims 2 University, your Sims characters will progress directly from teen to adult.
Similar to real life, the Sims roles and priorities will shift as they enter different life stages. What makes the Sims act and feel like real people? The reason so many people become engrossed in the virtual lives of their characters is because they reflect specific motives that must be fulfilled if you are to play the game successfully. The Sims characters have eight basic motives, or needs that must be met. These are: bladder, energy, comfort, fun, environment, hunger, social and hygiene. Some of these motives have priorities over others. For instance, keeping your Sims well fed is usually more important than keeping them entertained. How you choose to fulfill your characters motives will decide how the game unfolds.
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